Crossing Atlantic in pedal-powered sub.
A propeller that swims by itself evolves into pedal-powered submarine. via boingboing [PR]
A propeller that swims by itself evolves into pedal-powered submarine. via boingboing [PR]
Beam me up scottie. Scientists just did three feet. via geekologie [PR]
Robots. A very interesting topic. DA recently showcased a sewer inspector, the world’s most powerful per the manufacturer, a very practical solution. But what about robotics that inspire art? An example: Christopher Conte. By day posing as a designer of prosthetics and making artificial limbs for amputees in New York. At night and on weekends(?) creator of science fiction-like, futuristic sculptures. The artist – designer’s background of human anatomy, medical science, and biomechanics meld into robot-like creature art objects. Objects that inspire.
Recently he joined the stable of artist rep Les Barony to commercialize his art. Here’s to provoking innovation, adventure, the “non – practical” pursuit of solutions.
His work has been recently covered in Wired, Popular Science, Make Magazine, and used by The Discovery Channel and MTV Networks.
For more on Christopher Conte and his work, take a break and visit him here.
If you are into robots and want to see them live in Chicago visit Nextfest seen at Millennium Park September 27 – October 12, 2008
via .think and dark matter magazine
The biennial Art Center Design Conference is a three-day international gathering of entrepreneurs, thought leaders, and innovators from many fields and disciplines. The 2008 Conference, Serious Play, will explore the essential role of play in business, the arts, science, storytelling, technology, and more.
May 7-9, 2008 Art Center College of Design, South Campus, Pasedena, California, USA
Today at MoMA
February 24–May 12, 2008
The International Council of The Museum of Modern Art Exhibition Gallery, sixth floor.
In the past few decades, individuals have experienced dramatic changes in some of the most established dimensions of human life: time, space, matter, and individuality. Working across several time zones, traveling with relative ease between satellite maps and nanoscale images, gleefully drowning in information, acting fast in order to preserve some slow downtime, people cope daily with dozens of changes in scale. Minds adapt and acquire enough elasticity to be able to synthesize such abundance. One of design’s most fundamental tasks is to stand between revolutions and life, and to help people deal with change. (more…)
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