Design review 2010. Deadline extended.
The entry form for the 2010 Annual Design Review is now available online!
The application deadline has been extended through december 31.
The entry form for the 2010 Annual Design Review is now available online!
The application deadline has been extended through december 31.
here’s a gift suggestion for under $25.00 US. the creator-director, gary hustwit hopes Objectified will get non-designers curious about why objects take a particular shape. it’s an informative and educational movie shot in documentary style. also the kind that gets played over and over again if you have a jones for product design / designers. google it—many reviews out there.
Running time: 75 minutes. Extra footage: 60 minutes.
more objectified information here
Artist: gary hustwit
Producer: swiss dots
good design is as little design as possible
Dieter Rams (born May 20, 1932 in Wiesbaden) is a German industrial designer closely associated with the consumer products company Braun and the Functionalist school of industrial design.
In 1993 I asked Dieter to speak to the Architecture & Design Society at the Art Institute of Chicago. The society recently had a name change: “design” had been added. We joked ( ahem ) at the time that the real estate economy was so bad that the Architecture Society needed new members. We needed a credible and passionate design icon to speak to this group. Dieter became the first designer to speak under the society’s new name.
What I remember that night and again recently while watching the Objectified movie was Dieter’s 10 design principles. Honestly, I can’t tell you for sure that these are the same principles. Hoping Dieter will set the story straight.
I think I like the earlier stuff better. Maybe it was the materials or maybe it was so different than the pack at the time. The first Braun product I remember making a design connect to me was an electric razor. Much of Dieter’s work has long seemed more connected to brutalism than minimalism. Let’s say beautifully, brutally, minimal.
* Good design is innovative
* Good design makes a product useful
* Good design is aesthetic
* Good design helps us to understand a product
* Good design is unobtrusive
* Good design is honest
* Good design is durable
* Good design is consequent to the last detail
* Good design is concerned with the environment
* Good design is as little design as possible
resources:
vitsoe
designmuseum
gizmodo
victoria and albert museum
dieter rams flickr
braun flickr
37 signals
tendesignprinciples
new: a bit late
A record player, nicknamed Snow White’s Coffin, changed all that. Ed. note: DR, my guest lecturer was first “designer” to speak to Architecture Society. DR gave me three Braun watches. via v&a museum [PR]
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